Originally posted by Alleycat
I've got "another" method...
try this on for size..
HH luxury "cost" = 32/(1+bonuses)
HH wood "cost" = 16/(1+bonuses)
so for his island with the +10% wonder, one would get luxury at:
32/1.1 = 29.0909
the +20% for ambrosia instead..
Lux: 32/1.2 = 26 2/3
wood: 16/1.2 = 13 1/3
I dunno if ambrosia compounds with the wonder bonus or just adds.. so luxury cost for both would either be:
Additive: 32/1.3 = 24.615
Compounded: 32/1.32 = 24.2424
or say you are in -20% corruption on a "normal" island:
lux: 32/.8 = 40
wood: 16/.8 = 20
so without too much math, one can easily figure out what HH material "costs" by just determining the total percentage gain/loss over a "normal" island.. no "rounding" needed! seems simple enough to me.
I don't know if some people might consider nine different formulas too much math or not
The formula I wrote above will tell you how many pieces of gold a resource (luxury or wood) costs using Helping Hands, and it already factors in all of a player's individual variables (corruption, island bonus, etc.)
No one bites back as hard
On their anger
None of my pain and woe
Can show through
The post was edited 1 time, last by troix ().