How many of you out there have become furious when occupying a colony and the player just abandon it? I know I have and would like to have this addressed. Now I think this goes to the same effect that we can't overtake another players colony so if we're in their colony and they want to destroy it we are sent back home. I understand that, as occupiers, we don't have exclusive rights to that colony, but we have put in the effort to control it, if only temporarily, and shouldn't be punished if they want to run.
You may ask, when would this come in to play? It comes in to play during mobile colony dropping within the piracy game. Top piracy players drop mobiles that can't be touched, essentially, b/c of their purpose for being there. There is nothing you can do to deter them from heading your way when there should be. If I have ships or troops in your colony then you should not be able to abandon it so easily (not at all in my opinion) without taking the proper steps to fight back.
Not having the ability to abandon when occupied will provide a few things:
It simply makes no sense to have a colony occupied and they just press a button and poof, they're gone. I would propose never being able to abandon a colony under occupying circumstances, but my guess is that would be too harsh of a change, so my end result idea would be to impose a time of 48 hours from the time you hit the abandon button to the time it takes for your colony to actually leave, if occupied. This would not change the abandon time if you aren't occupied.
NOTES: I am a player who drops mobiles everyday to gain piracy points and not a bitter leech or feeder who can't defend himself. At any rate I think this will improve the piracy feature of gathering points by providing more planning on the attackers side and a safety on the defenders side rather than the lopsided result we have right now. I know personally I would not raid certain players on my servers that I raid continually now if they could lock my mobile down for 48 hours.
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You may ask, when would this come in to play? It comes in to play during mobile colony dropping within the piracy game. Top piracy players drop mobiles that can't be touched, essentially, b/c of their purpose for being there. There is nothing you can do to deter them from heading your way when there should be. If I have ships or troops in your colony then you should not be able to abandon it so easily (not at all in my opinion) without taking the proper steps to fight back.
Not having the ability to abandon when occupied will provide a few things:
- You will have to send troops or ships with your mobile colony (causing extra effort and planning when dropping a raid mobile).
- More loading time and travel time depending on what you send with the colony.
It simply makes no sense to have a colony occupied and they just press a button and poof, they're gone. I would propose never being able to abandon a colony under occupying circumstances, but my guess is that would be too harsh of a change, so my end result idea would be to impose a time of 48 hours from the time you hit the abandon button to the time it takes for your colony to actually leave, if occupied. This would not change the abandon time if you aren't occupied.
NOTES: I am a player who drops mobiles everyday to gain piracy points and not a bitter leech or feeder who can't defend himself. At any rate I think this will improve the piracy feature of gathering points by providing more planning on the attackers side and a safety on the defenders side rather than the lopsided result we have right now. I know personally I would not raid certain players on my servers that I raid continually now if they could lock my mobile down for 48 hours.
Please rate and comment!
Thank you!